modlens
liustack/modlens
Vision bridge for text-only models: paste an image, get structured JSON evidence (OCR, layout, semantics).
DeepSeek Harness plugin
DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 8 tools (scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, script validation), replaces godot-mcp.
Jump to installReview the source first, then copy the community registry command.
dsh plugin --profile web add github:Smalldy/godot-bridgeThis command comes from the community registry snapshot. Review the repository and package scripts before running it.
Read-only discovery metadata. Verify every field against the repository before use.
registry-record.jsonDiscovery metadata · verify at source{
"name": "godot-bridge",
"owner": "Smalldy",
"category": "tools",
"description": "DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 8 tools (scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, script validation), replaces godot-mcp.",
"install": "dsh plugin --profile web add github:Smalldy/godot-bridge",
"npm": null,
"stars": 2,
"added": "2026-08-14",
"source": "registry"
}Catalog inclusion and GitHub stars do not certify this plugin. Inspect its manifest, install scripts, permissions, network behavior, secrets handling, license, and open issues before adding it to a profile.