DeepSeek Harness plugin

dsh-godot-skill

Godot Engine 4.x full-stack game development skill for DeepSeek Harness (DSH). A host plugin that registers the `godot-4-development` skill — covering renderers, 2D/3D graphics & physics

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Source facts

Repository
akira399/dsh-godot-skill
Latest update
Aug 13, 2026
Category
Just for Fun
GitHub stars
10
Format
plugin
Catalog evidence
Upstream dsh.bundle evidence
Evidence path
package.json#dsh.bundle
Checked against
0.1.0-rc.8
Upstream check date
2026-08-20

This evidence comes from the upstream catalog. This site has not installed, run, or security-reviewed the plugin.

Install

Start with a prompt that asks an agent to review the GitHub repository and source. Switch to the command if you want to install it yourself.

Copy this prompt into DSH, Codex, or another agent and ask it to review the GitHub repository and source first.

Do not install or run any commands yet. Read this plugin's GitHub repository, README, and relevant source code. Then answer the questions below clearly and directly so I can decide whether it fits my needs:

1. What is this plugin, and what problem does it solve?
2. Who is it for, and what are its typical use cases?
3. How is it used after installation? Include one minimal example.
4. What known limitations or privacy, security, compatibility, or maintenance risks does it have?
5. Give a clear recommendation: recommend, conditionally recommend, or do not recommend, with reasons.

Distinguish statements documented by the repository, inferences from source code, and unknowns. If evidence is insufficient, say so explicitly. Do not guess or simply repeat the README.

GitHub: https://github.com/akira399/dsh-godot-skill
Plugin: dsh-godot-skill
Author: akira399

Check the source files

Read the README and other files from this plugin directory before installing.

File explorer3 files
README.mdSource · read only

dsh-godot-skill

Godot Engine 4.x 全栈游戏开发技能插件 for DeepSeek Harness(DSH)。

安装后,插件在激活时把仓库内自带的 godot-4-development 技能注册为运行时技能 —— 任何会话都可以通过 skill 工具加载它,让 AI 独立完成 Godot 游戏的规划、搭建、编码、调试、优化与导出。

!DeepSeek Harness !License !类型 !技能

技能内容

依据 Godot 官方特性列表(简体中文)整理并补充实现细节:

  • 核心概念:节点 / 场景 / 资源 / 信号 / 组
  • 渲染器选型:Forward+ / Mobile / Compatibility(GL)
  • 特性 → 实现速查(20 个领域):平台与导出、编辑器、2D/3D 图形与工具与物理、着色器、GDScript/C#/GDExtension、音频、导入、输入、导航、网络、国际化、窗口与 OS、移动端/XR、GUI、动画、文件格式、杂项(Movie Maker、无头服务器、CI)
  • 完整开发工作流:设计决策 → 项目脚手架 → 核心玩法原型 → 内容实现 → 打磨与性能 → 测试调试 → 导出发布
  • 代码模板与错误排查表:玩家移动、相机跟随、生成、HTTP、暂停、存档、ENet 联机、常见错误速查

安装(官方路径)

npx -p @deepseek-ai/dsh dsh plugin --profile web add github:akira399/dsh-godot-skill

安装完成后重启 DSH(重新运行 dsh web)。重启后会话技能目录中即出现 godot-4-development

使用

插件生效后,会话中会提示可用技能 godot-4-development。直接说:

> 用 godot-4-development 技能帮我做一个 2D 平台跳跃游戏

AI 会先加载技能,再按技能内的工作流与 API 速查完成开发。

验证

pnpm verify

检查:插件语法、技能文件完整性、运行时注册行为(mock ctx 断言)。

文件结构

dsh-godot-skill/
├── package.json          # cordis 插件清单(dsh.bundle.patch → cordis.patch.yml)
├── cordis.patch.yml      # 配置层:把插件挂进 profile 的 host 组合
├── lib/index.js          # Host 插件:读取 SKILL.md 并注册为运行时技能
├── .dsh/skills/godot-4-development/SKILL.md   # 技能本体(frontmatter + 正文)
├── scripts/verify.mjs    # 验证脚本
└── README.md / LICENSE

许可

MIT © 2026 dsh-godot-skill contributors

Godot 官方文档内容版权归 Godot 社区所有(CC BY 3.0),本插件仅整理引用。