DeepSeek Harness plugin

dsh_hud_plugin

Sci-fi HUD: turns the session stats line into game-style level bars, a speedometer and a rolling token counter.

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Source facts

Repository
lauytgary/dsh_hud_plugin
Latest update
Aug 19, 2026
Category
Just for Fun
GitHub stars
1
Format
plugin
Catalog evidence
Upstream dsh.bundle evidence
Evidence path
package.json#dsh.bundle
Checked against
0.1.0-rc.8
Upstream check date
2026-08-20

This evidence comes from the upstream catalog. This site has not installed, run, or security-reviewed the plugin.

Install

Start with a prompt that asks an agent to review the GitHub repository and source. Switch to the command if you want to install it yourself.

Copy this prompt into DSH, Codex, or another agent and ask it to review the GitHub repository and source first.

Do not install or run any commands yet. Read this plugin's GitHub repository, README, and relevant source code. Then answer the questions below clearly and directly so I can decide whether it fits my needs:

1. What is this plugin, and what problem does it solve?
2. Who is it for, and what are its typical use cases?
3. How is it used after installation? Include one minimal example.
4. What known limitations or privacy, security, compatibility, or maintenance risks does it have?
5. Give a clear recommendation: recommend, conditionally recommend, or do not recommend, with reasons.

Distinguish statements documented by the repository, inferences from source code, and unknowns. If evidence is insufficient, say so explicitly. Do not guess or simply repeat the README.

GitHub: https://github.com/lauytgary/dsh_hud_plugin
Plugin: dsh_hud_plugin
Author: lauytgary

Check the source files

Read the README and other files from this plugin directory before installing.

File explorer4 files
README.mdSource · read only
README language

<div align="center">

English · 简体中文

</div>

dsh-stats-hud

A sci-fi HUD for DeepSeek Harness: the session's stats become game-style level bars in a vertical column fixed to the far right edge of the web UI — without touching the original stats line.

![screenshot](docs/screenshot.png)

Instruments (all-English, LLM terminology)

InstrumentDataFull scalePast full scale
CLOCK badgeLocal time (24h) + DS API PEAK / DS API OFF PEAK ratePeak = Beijing 09:00-12:00 / 14:00-18:00 (auto-converted from local time)PEAK orange tint, OFF-PEAK green tint
STEPS / TURN rolling rowsSteps / turns as odometer drums (like the CONTEXT rows)Drums spin up on mount, roll on change
LLM / TOOLS dual barTwo columns (labels over values), bar segments = raw LLM:TOOLS time ratioNo cap — 2:1 time means 2:1 bar
THROUGHPUT gaugetokens/s (throughput), centered title, combined centered readout (146 tok/s)Redline auto-scales 200→300→400… (arc ticks follow)
CONTEXT USAGE barContext-window usage % with 3 segments: Sys Prompt (gray) / Tools (blue) / Messages (purple) by token ratio0-100%≥80% whole bar turns solid red; hover shows the three token counts
CACHE HIT barCache-hit %0-100%<50% red, <80% yellow, ≥80% green
CONTEXT rolling counterThree odometer rows: CACHE HIT (green) / CACHE MISSED (orange) / OUTPUT (pink)Drums spin up from 0 on mount; digits roll up on increase (carry 9→0), down on decrease

While the agent is running the whole panel breathes and bars pulse.

Hovering the CONTEXT USAGE bar pops up a tooltip with the token breakdown:

![hover tooltip](docs/mouse_over.png)

Responsive layout

The HUD adapts to the free space right of the chat column (measured live with a ResizeObserver, so sidebar drags, the details drawer and window resizes all count):

TierConditionShows
fullWindow ≥ 800px and free space ≥ 180pxEverything
miniWindow ≥ 800px and free space < 180pxClock (short PEAK/OFF PEAK badge) + compact rolling rows (Step/Turn/HIT/MISS/OUT)
hiddenWindow < 800pxNothing (element stays mounted, display:none)

The window width is a hard floor: below 800px the panel hides even with room to spare, and only the measured space decides full vs mini (the full panel needs 164px + 12px margin). mini may slightly overlap the chat on narrow windows — safe because the panel is click-through. If the chat column can't be measured, the panel falls back to full.

The mini tier in a narrow window:

![mini tier](docs/mini.png)

Requirements

  • DeepSeek Harness dsh (tested on 0.1.0-rc.6, macOS)
  • pnpm (for plugin management)

Install

# from a local checkout
dsh plugin --profile web add /path/to/dsh-stats-hud

# or straight from GitHub
dsh plugin --profile web add https://github.com/lauytgary/dsh_hud_plugin

Then restart dsh web (loader entries are scanned at boot) and refresh the page. The package is installed as a link: dependency — after editing lib/client.js locally, only a restart is needed, no reinstall.

The plugin then shows up in Settings → Plugins:

![dsh-stats-hud in the plugin list](docs/plugin_eng.png)

Uninstall

dsh plugin --profile web remove dsh-stats-hud

How it works

  • Registers into the conversation.composer.dock slot (id dsh-stats-hud, order 1) — only to receive the session-scoped hooks (useSession/useProjection); the panel itself is position: fixed, takes no layout space, and the stock stats line stays untouched.
  • Data comes from the same projections the stock UI uses: useProjection("sessionStats"), useProjection("tokenUsage"), useProjection("contextPressure") and useProjection("contextBreakdown") — zero host-side changes.
  • exports.inject = ["slots"] is mandatory: DSH's ctx is a strict proxy, and accessing an undeclared service throws (cannot get property "locale" without inject).
  • The panel is pointer-events: none (click-through); only the CONTEXT USAGE bar re-enables pointer events so its hover tooltip works.

Files

dsh-stats-hud/
├── package.json          # dsh.bundle (patch layer) + dsh.client (browser entry)
├── cordis.patch.yml      # inserts the plugin into loader entries
├── lib/
│   ├── index.js          # host-side no-op (pure browser plugin)
│   └── client.js         # browser bundle: HUD components + slot registration
└── test/
    └── format.test.js    # pure-function unit tests (node:test, zero deps)

lib/client.js is a hand-written loader bundle (window.__ModuleLoader__.load) — no build step needed.

Development & testing

npm test   # pure-function unit tests (node:test, no dependencies; Node ≥ 18)

The tests load lib/client.js in a Node VM with a stubbed loader (no DOM needed) and exercise the pure helpers — formatTokens, formatDuration, formatTps, tierOf, billedInputTokens, cacheHitPercent. The test-only __test export is gated behind the DSH_HUD_TEST env var, so the browser bundle is unaffected.

Tuning

All constants live in lib/client.js:

  • Labels: the L object (all-English LLM terminology)
  • Peak hours: LocalClock's bjMin >= 540 && bjMin < 720 (Beijing 9-12h) and >= 840 && < 1080 (14-18h), with bjMin = ((now.getTime() + 8*3600e3) / 60000) % 1440
  • MissionRolling: rolling drums for steps/turns (no full scale)
  • ChannelBar: segment ratio = llmMs / (llmMs + toolMs) (no cap)
  • SpeedGauge's redline = 200 (initial; auto-scales in 100 tok/s steps)
  • ContextUsageBar: segment colors and the ≥80% solid-red threshold; the hover tooltip reads systemTokens / toolsTokens / messageTokens from the contextBreakdown projection
  • Rolling counter: DRUM (3× 0-9), DRUM_H = 15 (px per digit), RollingValue's carry/borrow formula and mount spin-up
  • CSS: position:fixed; right:12px; tiers in tierOf(space, width)width < 800hidden (window-width floor), space >= 180full, else mini (measurement failure falls back to full) — plus the .gsh-root.gsh-* rules; @media (prefers-reduced-motion: reduce) disables pulses and transitions

Publishing to npm (optional)

# remove "private": true from package.json, then
npm publish
# users install with:
dsh plugin --profile web add dsh-stats-hud

Contact

Questions, ideas or issues? Open a discussion on GitHub:

License

MIT