DeepSeek Harness 插件

dsh-team-task

team-task for DeepSeek Harness: long-horizon multi-agent tasks — a lead plans a reviewed DAG, durable members execute, an event log is the single truth, and a resident reconciler survives crashes and(英文原文)

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来源信息

GitHub 仓库
Ready22Race/dsh-team-task
最近更新
2026年8月17日
分类
自动化与任务
GitHub stars
2
载体类型
plugin
目录证据
上游声明已找到 dsh.bundle
证据路径
package.json#dsh.bundle
核对版本
0.1.0-rc.8
上游核对日期
2026-08-20

该证据由上游目录提供。本站没有安装、运行或安全审核这个插件。

安装

默认先复制一段 Prompt,让 Agent 读 GitHub 仓库和源码;需要自己装时再切到命令。

复制这段 Prompt,发给 DSH、Codex 或其他 Agent,让它先读 GitHub 仓库和源码。

请先不要安装或执行任何命令。阅读这个插件的 GitHub 仓库、README 和关键源码,然后用清楚、直接的方式回答以下问题,帮助我判断它是否适合我的需求:

1. 这个插件是什么,解决什么问题;
2. 适合哪些用户和典型使用场景;
3. 安装后如何使用,并给出一个最小使用示例;
4. 有哪些已知限制,以及隐私、安全、兼容性或维护风险;
5. 给出“推荐 / 有条件推荐 / 不推荐”的明确建议和理由。

请区分仓库明确说明、根据源码推断和未知信息。证据不足时请明确说明,不要猜测或照抄 README。

GitHub:https://github.com/Ready22Race/dsh-team-task
插件名:dsh-team-task
作者:Ready22Race

检查来源文件

安装前先看这个插件目录里的 README 和其他文件。

文件资源管理器3 个文件
README.md来源说明 · 只读预览

team-task — long-horizon multi-agent tasks for DeepSeek Harness

![npm version](https://www.npmjs.com/package/@ready22race/dsh-team-task) ![MIT license](./LICENSE) !DeepSeek Harness plugin

A DeepSeek Harness (dsh) plugin: a lead session plans a reviewed DAG, durable members execute its nodes, and a resident reconciler keeps the task moving — across model failures, interrupted turns, and harness restarts.

Built for goals that take hours, not turns.

Why

Team plugins optimized for short bursts fail on long tasks in predictable ways. team-task's answers, in one table:

Long-task failureteam-task answer
A member finishes but never calls the completion toolRuntime-owned settlement: the run settles at its idle edge regardless; tools accelerate, never gate
The lead session goes offline mid-taskResident reconciler re-kicks every task on a timer; work resumes the moment the lead returns
An early hallucination poisons downstream workReview gate: only lead approve unlocks dependents; rework sends feedback back to the same node, attempts are first-class history
A reassigned worker writes a late resultFence tokens on an append-only event log; stale fences are rejected at the log, not by etiquette
Crashed process, lost wake-ups, stranded messagesThe event log is the only truth; delivery is the scheduler's job and is retried at every kick
Protocol prompt tax in every requestProgressive playbooks: ~8-line resident trigger; lead/member protocols load on demand via team_task_playbook

Full rationale, axioms, state machine, and the event-log-native board design: [docs/design.md](docs/design.md).

Quick start

Prerequisites: Node ^22.19 || >=24 (Node 23 fails to boot dsh).

1. Install dsh (skip if you have it):

npm i -g @deepseek-ai/dsh

2. Add the plugin — pick one:

# npm (recommended)
dsh plugin --profile web add @ready22race/dsh-team-task

# straight from GitHub (the repo ships its build output — no build step)
dsh plugin --profile web add github:Ready22Race/dsh-team-task

# from source (contributors; installs as a link to your checkout)
git clone https://github.com/Ready22Race/dsh-team-task.git
cd dsh-team-task && pnpm install && pnpm build
dsh plugin --profile web add .

3. Verify the composition (expect an id: team-task row):

dsh --profile web --dump-config

4. Start dsh (a restart is required after plugin add — the bundle list is cached in-process):

dsh web

5. First run — open http://127.0.0.1:3080, set a model key (Settings → Models) and pick a workspace, then send:

> 用 team-task 跑一个长任务:先加载 lead playbook,规划一张带依赖和 > 预指派(assignee)的节点图,逐节点评审,最后合并交付。

You should see: a task card in the conversation, the board floater on the right (segments / filters / node cards / inspector), and <workspace>/.team-task/tasks/<id>/log.jsonl on disk. Pre-assigned nodes auto-flow when their dependencies approve; everything else waits for your explicit dispatch or review.

Tools

ToolWhoWhat
team_task_playbookanyoneLoad the lead / member / recovery protocol on demand
team_task_createleadCreate the task (+ optional initial plan DAG)
team_task_add_memberleadSpawn a durable member with a role profile (provider/model/effort/playbook; omitted fields inherit the lead's route)
team_task_planleadAdd / update / cancel plan nodes
team_task_dispatchleadDispatch a node (fence++), to a member, the shared pool, or the lead itself
team_task_awaitleadBlock until review work exists or all nodes settle — instead of polling
team_task_completeassigneeClaim completion with the current fence + a self-contained output
team_task_reviewleadapprove (unlocks dependents) or rework (feedback required, carried into the next attempt)
team_task_sendanyoneDurable message to lead or teammate; scheduler delivers
team_task_statusanyoneSnapshot: nodes, runs, fences, member activity, attention list, your inbox
team_task_finishleadClose and archive (full event history and every run retained)

Storage

<workspace>/.team-task/
└── tasks/                                  # the task list, chronologically sorted
    └── 20260816-2145-竞品分析示例任务/       # id = created-at stamp + name slug (CJK kept)
        ├── log.jsonl        # append-only event log — the ONLY truth
        ├── snapshot.json    # latest projection (team situation + nodes + seq); derived
        └── inbox/
            ├── lead.jsonl   # per-recipient mailbox mirror; derived, human-readable
            └── <member>.jsonl

log.jsonl is the single source of truth; every surface (tools, board routes, offline verify) folds the same events, and any historical "team situation at time T" is a replay of the log prefix. snapshot.json and inbox/ are write-through derived views for humans — safe to read, never written by hand, and never read back by the code.

Configuration

- id: team-task
  config:
    stateDir: .team-task
    memberProvider: spawn      # subagent runtime backend, not an LLM provider
    memberMaxDepth: 1
    maxMembers: 8
    reconcileIntervalMs: 30000

Development

pnpm install
pnpm build
pnpm verify   # offline: fences, review gate, rework, settlement, replay determinism

Releasing (maintainers)

The repo commits lib/ so github: installs need no build step — always publish from a clean pnpm build (the css-module hashes are repo-relative, so the output is machine-independent).

npm login                      # account must own the @ready22race scope
npm publish --otp=<2FA code>   # prepublishOnly runs build + verify first

With 2FA enabled, npm publish alone returns 403 — pass --otp, or create a granular access token with "bypass 2FA" scoped to this package and put it in ~/.npmrc for tokenized publishes. After publishing, tag the release:

gh release create vX.Y.Z --title "dsh-team-task X.Y.Z" --generate-notes

Status & roadmap

  • M1 (this release) — host plugin end-to-end: tools, event log, fences,

scheduler + reconciler, runtime settlement, review/rework, playbooks, board data routes (/plugins/team-task/state, /plugins/team-task/log).

  • M2 — the event-log-native board UI (kanban lanes + DAG overlay +

attention strip + per-node run timeline + replay slider; design.md §6).

  • M3 — consumption-acked delivery and parentless member wake (needs

upstream seams; tracked in design.md §7), npm publish, per-run cost accounting.

Known limits (v0.1): member wake-ups still require the live lead Agent (an upstream followup constraint — the reconciler resumes work when the lead returns); message_delivered marks inbox acceptance, not turn consumption.

中文速览

team-task 是面向长任务的 dsh 多智能体插件:lead 规划一张需评审的 DAG,durable member 执行节点,常驻 reconciler 保证崩溃/重启后任务继续。

核心主张(详见 [docs/design.md](docs/design.md)):

1. 事件日志是唯一真相 —— 状态是 log.jsonl 的纯投影,看板/工具/验证 折叠同一份事件,重放即历史。 2. 进度归运行时,表达归模型 —— 成员不调完成工具也会在 idle 边被结算; 工具只是加速,不是闸门。 3. fence 即运行权 —— 每次派发递增 fence,旧 fence 的迟到写入在日志层 被拒;停止 = 撤销 fence,不是发消息。 4. 投递归调度器 —— 消息先落日志(立即安全),调度器在 idle 边 / 定时 sweep 时投递;没有"队长在线才能通信"。 5. 评审是默认闸门 —— 只有 lead approve 才解锁下游;rework 必须带 反馈,原节点重派、attempt 历史完整保留;机械节点可声明 auto_approve 走快速档。 6. 渐进式 playbook —— 常驻 prompt 只有 ~8 行触发器,完整协议按角色 (lead / member / recovery)用 team_task_playbook 按需加载。

License

[MIT](LICENSE)